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Rescue Battalion
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Devlog
Devlog #3: Liftoff! The Game is Officially Launched 🚀🔥
May 24, 2026
by
Second Burn Games
Welcome back to the final, most exciting update of the Second Burn Games countdown! After months of late nights, learning loops, and refining pixels, the countdown has officially hit zero. I am absolu...
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Devlog #2: The Final Push — Juice, Levels, and the Art of the Grind
May 14, 2026
by
Second Burn Games
#godot
Welcome back! If the first stage of this rocket was getting off the ground, the second stage is all about stabilization and "the look." This month has been a whirlwind of explosions, tiny pixel frames...
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Devlog #1: Trying Pixel Art for the First Time
March 28, 2026
by
Second Burn Games
#godot, #gdscript
Welcome back to the Second Burn Games journey. After kicking off the work in the previous log, I’ve spent the last few weeks diving into the "visual" side of development. As a beginner solo dev, you...
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Devlog #0: Ignition — Why I’m Starting at 44
February 28, 2026
by
Second Burn Games
#godot, #devlog
Hi everyone! I’m Carlos, and I’ve spent the last 40 years dreaming of making games. Now, I’m spending the next 40 making them. I recently founded Second Burn Games . The name comes from rocket s...
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