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Rescue Battalion

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Devlog

  • Devlog #3: Liftoff! The Game is Officially Launched 🚀🔥
    May 24, 2026 by Second Burn Games
    Welcome back to the final, most exciting update of the Second Burn Games countdown! After months of late nights, learning loops, and refining pixels, the countdown has officially hit zero. I am absolu... Continue reading
  • Devlog #2: The Final Push — Juice, Levels, and the Art of the Grind
    May 14, 2026 by Second Burn Games#godot
    Welcome back! If the first stage of this rocket was getting off the ground, the second stage is all about stabilization and "the look." This month has been a whirlwind of explosions, tiny pixel frames... Continue reading
  • Devlog #1: Trying Pixel Art for the First Time
    March 28, 2026 by Second Burn Games#godot, #gdscript
    Welcome back to the Second Burn Games journey. After kicking off the work in the previous log, I’ve spent the last few weeks diving into the "visual" side of development. As a beginner solo dev, you... Continue reading
  • Devlog #0: Ignition — Why I’m Starting at 44
    February 28, 2026 by Second Burn Games#godot, #devlog
    Hi everyone! I’m Carlos, and I’ve spent the last 40 years dreaming of making games. Now, I’m spending the next 40 making them. I recently founded Second Burn Games . The name comes from rocket s... Continue reading
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